IT/OT Governance
Cybersecurity statistics about it/ot governance
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There was a 41-percentage-point decrease in victims reporting their PII was shared in a scam.
51.4% of consumers say they “need to learn more” about AI-powered fraud detection.
81.6% of fraud victims were satisfied with their bank’s response to combat fraud.
36% of reports of misuse involved new account creation using an individual’s personal information.
51% of impersonation scams impersonated a general business.
Nearly 50% of companies paid a ransom to recover their data, which is the second highest rate of ransom payment for demands in six years.
iGaming operators cited the top threats as: Identity fraud: 64.8%, Money laundering: 64.8%, Bonus abuse: 63.8%, Payments fraud: 31.4%, Account takeovers: 23.8%.
Europe saw a 5.1% increase in fraud rates in the iGaming industry, from 1.18% in 2024 to 1.24% in 2025.
76% of security leaders (C-suite and VP level) are more concerned about long-term genAI threats like adversarial attacks.
45% of cybersecurity practitioners expressed concern about near-term operational genAI risks such as inaccurate outputs.
32% of LLM pentest findings are serious
In Germany, 48.4% of surveyed IT/security professionals reported being pressured to keep a breach confidential, even when they believed it should be reported to authorities.
31% of respondents cited tool complexity as a challenge with current security solutions.
There was an overall increase in other reported compromises, including a 71-percentage-point rise in reports of stolen documents with personal information.
38% of respondents believe human oversight to review or approve AI agent decisions would increase trust.
State and local government reported the highest median ransom payment at $2.5 million.
83% of iGaming operators have experienced fraud in the past year.
Synthetic identity document fraud rose by 195% between Q1 2024 and Q1 2025.
Overall, 69% of serious findings across all pentest categories are resolved.
Legitimate players typically register around 6 p.m. in the iGaming industry.