Skip to main content
HomeTopicsIT/OT Governance

IT/OT Governance

Cybersecurity statistics about it/ot governance

Showing 9041-9060 of 10000 results

76% of SecOps teams state that AI makes their roles easier.

Deep Instinct6/3/2025
AISecOps

84% of respondents cited phishing as a top risk.

Deep Instinct6/3/2025

Junior sales staff were among the most vulnerable roles, engaging with read VEC attacks at a rate of 86%.

Abnormal AI6/3/2025
Vendor email compromiseVEC

The average cost of a healthcare data breach has reached $9.8 million. This average cost is nearly twice as high as the cross-industry average of $4.45 million, according to industry reports.

Patient Protect6/3/2025
HealthcareProtected health information

The top countries of origin of attacks are the United States, Vietnam, Great Britain, Germany, and Thailand.

Arkose Labs6/3/2025
Threat actorsCriminals

32% of security professionals cite difficulties in keeping up with increasing AI-related policies.

Deep Instinct6/3/2025

The overall reporting rate for advanced text-based email threats was just 1.46%.

Abnormal AI6/3/2025
Vendor email compromiseVEC

Commerce websites attracted the largest proportion of unwanted bot traffic at 39%.

Fastly6/3/2025
BotsCommerce

7% of VEC engagements came from employees who had engaged with a previous attack.

Abnormal AI6/3/2025
Vendor email compromiseVEC

37% of all observed internet traffic originated from bots.

Fastly6/3/2025

A 48% spike in sign-up attacks occurred in the third quarter of 2024, aligning with major events like the Super Bowl and U.S. elections.

Arkose Labs6/3/2025
Threat actorsCriminals

AI saves security teams an average of 12 hours per week on manual processes.

Deep Instinct6/3/2025
AIAI benefits

In just 12 months, attackers attempted to steal more than $300 million via VEC.

Abnormal AI6/3/2025
Vendor email compromiseVEC

49% of manufacturers planning to use AI for cybersecurity in 2025. This is up from 40% in 2024 for using AI for cybersecurity

Rockwell Automation6/3/2025
ManufacturingAI

In El Salvador, threat actors make 20x more targeting gaming companies compared to those working as software developers.

Arkose Labs6/3/2025
Threat actorsCriminals

Nearly 70% of security professionals believe AI also contributes to burnout.

Deep Instinct6/3/2025

The top three attack points used are account sign-up, sign-in, and account management

Arkose Labs6/3/2025
Threat actorsCriminals

Five of the most targeted industries are technology, social media, gaming, retail, and fintech.

Arkose Labs6/3/2025
Threat actorsCriminals

38% of respondents were unable to differentiate between machine learning and deep learning.

Deep Instinct6/3/2025

Employees in large enterprises engaged with malicious vendor messages 72% of the time after reading them, taking follow-up actions such as replying or forwarding.

Abnormal AI6/3/2025
Vendor email compromiseVEC